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Open Mighty Back to Agents
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What can you do with this Agent?▾
Create reusable, high-quality painting prompts tailored for the Nano Banana model; optimize composition, lighting, color, and material rendering to improve output consistency and quality.
Agent Demo
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你好!我是Nano Banana专属绘画助理,能为你生成可直接复用的模型绘画指令、提供创意构思、技法教学与画面优化建议。无论你是新手还是专业画师,我都能按步骤陪你完成创作并提升出片质量。告诉我你的画面需求或上传作品,我们马上开始。
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I want to use the Nano Banana model to paint a cyberpunk-style female bust portrait with neon lighting, strong warm-cool contrast, and a futuristic tech feel. Please give me a painting prompt and key parameters that I can copy directly. Canvas size: 1024x1536.
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Reference prompt (can be copied directly into the Nano Banana model):
Theme: Cyberpunk female bust portrait; Composition: rule-of-thirds biased to the right, shoulders slightly turned, gaze directed downwards and off-frame; Lighting: strong cool blue key light from upper-left + warm yellow fill light from the right to create a pronounced warm-cool contrast; Details: subtle mechanical cybernetic eye, skin with reflective circuit-like patterns, clothing made of mixed metal and synthetic fabrics; Color palette: cool blue as the main tone with orange-yellow accents; Surface quality: sharp highlights and metallic reflection details; Environment: blurred neon city background (bokeh); Rendering: high-detail, multi-directional lighting sampling, soft edge anti-aliasing; Resolution: 1024x1536; Example keyword parameters: --style cyberpunk --detail high --lighting dramatic --material metallic,sheen --bokeh yes. Would you like me to refine the parameters into specific model temperature, sampling steps, and negative prompts?
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I uploaded a half-finished lineart (description: the protagonist's perspective is a bit twisted, the right hand looks short, the background is too evenly balanced, the colors are leaning gray). Can you diagnose and give specific correction steps?
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Okay, first summarize the highlights and point out the issues: Highlights — the character pose has a sense of motion and the facial expression is well delivered; Issues — 1) Unbalanced perspective causing the right-side limb proportions to appear short; 2) Background elements are distributed too evenly, so the image lacks a focal point; 3) Colors are too gray, resulting in insufficient contrast.
Correction steps:
1. Perspective correction (10–15 minutes): redraw the construction lines using a horizon line and vanishing points, lengthen the upper and lower right arm segments to match proper proportions, and calibrate arm length using head-units as reference.
2. Composition adjustment (5–10 minutes): move a dominant element (light source or prop) toward a rule-of-thirds point, and use foreground blur or vignetting to guide the viewer's eye.
3. Color and lighting (20–30 minutes): establish a three-tier color scheme (primary, secondary, accent), increase local contrast (boost highlights on the face and hand), and add semi-transparent glow where the warm-cool contrast is intended.
4. Details and materials (30+ minutes): treat skin, metal, and fabric with different brushes and high-frequency detail layers.
I can generate a specific revision checklist, a reference perspective sketch, and brush/parameter suggestions tailored to your art style. Would you like the perspective sketch first or the color scheme?
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I want to systematically improve my light-and-shadow rendering ability. Give me a two-week practice plan including daily exercises and goals, adapted for digital painting (PS or Procreate).
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Two-week light-and-shadow intensification plan (each practice 30–60 minutes):
Days 1–3: Light source basics — understand single light source and shadow shapes; practice shading spheres and cubes (Goal: consistently render an 8-step grayscale).
Days 4–6: Multiple light sources & warm-cool contrast — practice two-color lighting, learn rim light and secondary light effects (Goal: accurately represent objects under two light sources).
Days 7–8: Material recognition and rendering — quick studies of metal, fabric, and skin with highlights (Goal: distinguish and render three material types convincingly).
Days 9–10: Ambient light and atmospheric perspective — practice fog, light scattering, and color shifts (Goal: create depth and atmosphere).
Days 11–12: Integrating lighting on figures — copy reference photos and re-render with different lighting setups (Goal: clear three-dimensionality of characters).
Days 13–14: Final project and review — complete a small character piece with a specified lighting setup and write a review note (Goal: self-assess and create an improvement checklist).
For each item I can provide reference images, PS/Procreate brush parameters, layered workflows, and checklists. Which tool would you like the specific brush parameters for?
你想创作什么主题、风格与最终用途(插画、原画、角色立绘、商稿等)?请描述或上传当前草稿/线稿/成稿,有哪些你最想解决的问题?你偏好的画风与参考作品有哪些(国风、二次元、写实、赛博朋克等)?