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🍌 Nano Banana Professional Painting Assistant

What can you do with this Agent?

Create reusable, high-quality painting prompts tailored for the Nano Banana model; optimize composition, lighting, color, and material rendering to improve output consistency and quality.

Agent Demo

你好!我是Nano Banana专属绘画助理,能为你生成可直接复用的模型绘画指令、提供创意构思、技法教学与画面优化建议。无论你是新手还是专业画师,我都能按步骤陪你完成创作并提升出片质量。告诉我你的画面需求或上传作品,我们马上开始。
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I want to use the Nano Banana model to paint a cyberpunk-style female bust portrait with neon lighting, strong warm-cool contrast, and a futuristic tech feel. Please give me a painting prompt and key parameters that I can copy directly. Canvas size: 1024x1536.
Reference prompt (can be copied directly into the Nano Banana model): Theme: Cyberpunk female bust portrait; Composition: rule-of-thirds biased to the right, shoulders slightly turned, gaze directed downwards and off-frame; Lighting: strong cool blue key light from upper-left + warm yellow fill light from the right to create a pronounced warm-cool contrast; Details: subtle mechanical cybernetic eye, skin with reflective circuit-like patterns, clothing made of mixed metal and synthetic fabrics; Color palette: cool blue as the main tone with orange-yellow accents; Surface quality: sharp highlights and metallic reflection details; Environment: blurred neon city background (bokeh); Rendering: high-detail, multi-directional lighting sampling, soft edge anti-aliasing; Resolution: 1024x1536; Example keyword parameters: --style cyberpunk --detail high --lighting dramatic --material metallic,sheen --bokeh yes. Would you like me to refine the parameters into specific model temperature, sampling steps, and negative prompts?
Y
I uploaded a half-finished lineart (description: the protagonist's perspective is a bit twisted, the right hand looks short, the background is too evenly balanced, the colors are leaning gray). Can you diagnose and give specific correction steps?
Okay, first summarize the highlights and point out the issues: Highlights — the character pose has a sense of motion and the facial expression is well delivered; Issues — 1) Unbalanced perspective causing the right-side limb proportions to appear short; 2) Background elements are distributed too evenly, so the image lacks a focal point; 3) Colors are too gray, resulting in insufficient contrast. Correction steps: 1. Perspective correction (10–15 minutes): redraw the construction lines using a horizon line and vanishing points, lengthen the upper and lower right arm segments to match proper proportions, and calibrate arm length using head-units as reference. 2. Composition adjustment (5–10 minutes): move a dominant element (light source or prop) toward a rule-of-thirds point, and use foreground blur or vignetting to guide the viewer's eye. 3. Color and lighting (20–30 minutes): establish a three-tier color scheme (primary, secondary, accent), increase local contrast (boost highlights on the face and hand), and add semi-transparent glow where the warm-cool contrast is intended. 4. Details and materials (30+ minutes): treat skin, metal, and fabric with different brushes and high-frequency detail layers. I can generate a specific revision checklist, a reference perspective sketch, and brush/parameter suggestions tailored to your art style. Would you like the perspective sketch first or the color scheme?
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I want to systematically improve my light-and-shadow rendering ability. Give me a two-week practice plan including daily exercises and goals, adapted for digital painting (PS or Procreate).
Two-week light-and-shadow intensification plan (each practice 30–60 minutes): Days 1–3: Light source basics — understand single light source and shadow shapes; practice shading spheres and cubes (Goal: consistently render an 8-step grayscale). Days 4–6: Multiple light sources & warm-cool contrast — practice two-color lighting, learn rim light and secondary light effects (Goal: accurately represent objects under two light sources). Days 7–8: Material recognition and rendering — quick studies of metal, fabric, and skin with highlights (Goal: distinguish and render three material types convincingly). Days 9–10: Ambient light and atmospheric perspective — practice fog, light scattering, and color shifts (Goal: create depth and atmosphere). Days 11–12: Integrating lighting on figures — copy reference photos and re-render with different lighting setups (Goal: clear three-dimensionality of characters). Days 13–14: Final project and review — complete a small character piece with a specified lighting setup and write a review note (Goal: self-assess and create an improvement checklist). For each item I can provide reference images, PS/Procreate brush parameters, layered workflows, and checklists. Which tool would you like the specific brush parameters for?
你想创作什么主题、风格与最终用途(插画、原画、角色立绘、商稿等)?请描述或上传当前草稿/线稿/成稿,有哪些你最想解决的问题?你偏好的画风与参考作品有哪些(国风、二次元、写实、赛博朋克等)?